Cyberhand Technologies International Inc. (PINKSHEETS: CYHD), a design, marketing and distribution company providing new consumer electronic technologies using innovative ergonomic designs, today announced its Cyberhand Robotics Division is in discussions with an unnamed public company with respect to merging its operations with that company. In order to ensure clarity, this discussion is with a separate public company and not the same trading entity as its Pocketop International Division is holding talks with. If successful, this will result in two separate public companies. The primary objective of the merger is to maximize the shareholder value of Cyberhand shareholders.
"This merger, if completed, will result in this Cyberhand Robotics' operations being a separate public entity thereby allowing the true value of this investment to be realized in a future equity dividend, if permissible, to our valued shareholders," said Michael Burke, CEO of Cyberhand Technologies International Inc.
About Cyberhand Robotics
Cyberhand Robotics Corporation is a new Company that consists of all the technology and intellectual property related to the development of an Ergonomic Computer Mouse and a line of Computer Game Controllers. A unique feature of the Ergonomic Computer Mouse is its ability to eliminate computer-related respective stress injuries such as carpal tunnel syndrome. The Cyberhand mouse is ergonomically designed to reduce stress and structurally designed to fit in a hand and respond to every hand movement. This powerful, unique ergonomic computer mouse resists all five of the major carpal tunnel disorders in the industry. The Computer Game Controllers integrate hand movement which in turn permit a variety of control functions to be performed by a single left- or right-handed operation resulting in a significant increase in response times over competing products making it the fastest, most intelligent, and most comfortable first-person shooter controller on the market. In the gaming world, where split-second timing and agility determine the winners and losers, the Company's game controllers place users at the top of any game as they are 40% more responsive than competitor products. The markets for the Company's products are huge, consisting of the Computer Peripheral market with over 600,000,000 users worldwide and the Computer Gaming Peripherals market estimated at $6 billion dollars in the U.S. alone with this market growing at the rate of 34% per year.
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